"The difference between literature and journalism is that journalism is unreadable and literature is not read."

Oscar Wilde

Saturday, March 7, 2009

The San Francisco Academy of Art University has recruited me to teach two classes in Digital Matte Painting for film and television for this spring semester. My students are from Japan, China, Thailand, Korea, India, Nepal, Phillipines, England, and USA.

I recently completed a two minute animated video trailer for the novel "Myrriddin", by Steven Maines, published by Purple Haze Press. Our idea is to create cinematic style trailers for great novels that have the potential for being made into films.

I continue working with a loose-kit fellowship of talented colleagues on an always interesting assortment of projects: Game art and animation with Zachary Present of Present Creative; art and animation for film and television with Thor Benitez of Mastermind Digital and Daniel Lin of Mojo Media; Fine art, murals, web design, and animation with Thomas Wolfe of Wolfe Studios.

I have also branded my own division of Bedrick Studios as Odyssey ImageWorks for the collective work by my colleages and myself.

As my fine art career has moved the the far back burner, I am nevertheless now represented by Southern Cross Art for sales of originals and prints.

Wednesday, August 13, 2008

So many new things going on. Through six degrees of separation from having done "The Christmas Princess" picture book for Harper Collins, I was introduced to the world famous style consutlant Colin Cowie. His company, Colin Cowie Lifestyle has engaged me to create concept illustrations for several of ultra high-profile resort hotels in Las Vegas, Dubai, and Acapulco.

I continue to work with my dear friend, the legendary composer Allan Friedman of Picture Book Productions on a wide assortment of film and stage projects in the works.

I have also been working with another great friend, Zachary Present and his company Present Creative, which specializes in art and animation for the casual electronic game market.

Sunday, November 11, 2007

Another long overdue update. A couple of new gallery categories and many new items in the old galleries.

The biggest news is the recent release of "The Christmas Princess" picture book by Harper Collins. I collaborated with illustrator Laurel Long to create the wonderful picture book based on the novel, The Legend of Holly Claus", by Brittney Ryan.

Thursday, July 27, 2006

I'm excited to announce the release of a new art book, BEATLES ART, FANTASTIC NEW ARTWORK OF THE FAB FOUR, published by Boxigami Books. My pop icon portrait of them is featured on a full page along with an essay that I wrote to accompany it. Out of about ninety illustrations, mine also made one of the twelve details on the book cover.

Sunday, May 14, 2006

I recently accepted a staff position as a concept artist and animator at Red Hill Studios near my home in Marin County, California. My first project with them is a two hour science show for The Discovery Channel. It's a cool company with a cool staff, and cool projects. I'm really enjoying it and hope to stick with it for a while.

I have also been working in my spare time with my old friend, the accomplished composer and author Allan Jay Friedman on his live musical stage productions. His company is Picture Book Productions.

Sharks is selling very well and I have recently completed work on a new humorous fish-themed screensaver to be released soon in the same line.

Sunday, January 8, 2006

This update is long overdue. I began this column in January of 1999, long before anyone ever heard of a "blog". Having gradually become a stubborn old curmudgeon, I'm still calling it The Column.

It may be apparent that there are now a few ads on this site. I believe that they are tasteful and complement the content of my site. They are all hosted by Google, a company that I beleive is doing some very good things. They also help to generate some revenue which support the arts including yours truly. So, that can't be all bad.

I've been busy with some random projects for film, web, and print. More to come as they develop.

Friday, August 19, 2005

For frequent visitors, there are quite a few recent additions in the COMMERCIAL ILLUSTRATION and ART FOR FILM & ANIMATION galleries. Check them out.

Also, I finally noticed that my hit counter has been dead for quite some time, so I have deleted it. After checking my Urchin report, I learned that the average number of visitors to this website is about 1400 per day. That brings the total number of visitors since the site's inception back in 1999 up to over 2 million. Now, if I just had a nickel for every...

Wednesday, July 20, 2005

I am pleased to announce the recent release of SHARKS 2.0, TERRORS OF THE DEEP.

Working as an independent contractor for my former employer, Prolific Publishing, I collaborated with a small, talented team to create this amazingly realisitic 3D screensaver. Download the free demo or purchase the full version for only $19.95. Check it out!

Thursday, April 28, 2005

On a more personal note, my wife Freya and I have parted ways as of last year. I include this fact now to eliminate confusion with any previous mention of my marriage.

In the meantime, I am currently occupied with several interesting projects including concept art for an animated film, art directing some computer animation for a documentary television series, designing the art for a series of slot machines, as well as a few personal commissions.

Friday, March 18, 2005

And life goes on yet again. After a productive year in Seattle, I have returned to my roots in the San Francisco Bay area. I am juggling an interesting variety of contract projects and raising my darling daughter Anja.

Friday, February 27, 2004

Life goes on... After six months on staff at DreamWorks/PDI, I have moved on to new challenges. A Seattle-based company called Oberon Media, Inc. has offered me a full-fledged art director position, which I have accepted. We produce what are known as casual games, which are usually played or downloadable online.

Saturday, August 9, 2003

I have recently restored the PayPal shopping cart function on the PRINTS page after discovering that customers were getting an error message when trying to use it. My gratitude to all all of my collectors for their patience with the ordering process.

Sunday, May 25, 2003

It has taken a couple of months, but my GUESTBOOK is now up and running again. I'm glad to see that there was a new guest entry within hours of its restoration. My apologies to anyone who tried to leave a message while it was down.

* * * * *

My new job at DreamWorks/PDI continues to be extremely enjoyable. After several years since exhibiting my original work, I will be showing a few originals in the foyer of the DreamWorks/PDI studio in June. Unfortunately, it is not open to the public.

* * * * *

I'd like to take this opportunity to invite all visitors to also visit my wife Freya's website. It features her world-class paintings and floral design services for weddings and all occasions.


Tuesday, May 20, 2003

Who says dreams can't come true? I wanted to work in the film industry, but I also wanted to get out of LA and return to Northern California. Just when I was learning the ropes at Naughty Dog as a lighting artist on JAK 2, I got an offer that I couldn't refuse. DreamWorks/PDI invited me on board as a matte painter for their animated feature films in their fabulous Redwood City studio. I gave notice at Naughty Dog, we sold our house, and moved to beautiful Palo Alto. I am now working on SHREK 2, due out in the summer of 2004 and things couldn't be better.

* * * * *

I recently switched website hosting services and in the process, lost the CGI script that makes my guestbook work. I have left the old postings and am looking into getting it working again.

Saturday, October 12. 2002

OK, I admit it. After a little over three years in Los Angeles, I am finally starting to miss San Francisco...especially after a couple of recent weekend visits. But all things considered, it doesn't look like we'll be moving back up there any time soon.

After a pleasant year of employment at Prolific Publishing as a level builder for Playstation and Game Cube games, I have just accepted an offer from Naughty Dog, Inc. in Santa Monica to join their team as a lighting artist. Naughty Dog is Sony's flagship developer for their Playstation console. It's a great opportunity and I look forward to starting my new job on November 1st.

Saturday, June 22, 2002

BEDRICK FINE ART EDITIONS is now open for business! At last, superb quality limited edition prints of original Bedrick paintings are available directly from the artist's own publishing enterprise.These framable giclee reproductions are printed on 100% rag, acid-free, 140 lb. Somerset velvet paper by ARTWORKS FINE ART PUBLISHING in Pasadena, California on their state of the art IRIS 3047 machine, exclusively for BEDRICK FINE ART EDITIONS. Each print is hand signed and numbered by the artist. Also, special artist proofs of each image are printed on coated canvas with hand embellishing by the artist. Please visit the PRINTS page for complete details and ordering info.
Sunday, June 2, 2002After almost four years, this website is receiving a long overdue design renovation. Please be patient with any broken links during the debugging process. The inspiration for this major overhaul is the pending launch of my own self publishing enterprise, BEDRICK FINE ART EDITIONS. Check back soon for its debut!

Sunday, February 17, 2002

A brief announcement that Platinum Raven Gallery no longer represents me for domestic sales of my work in any form. For anyone interested in collecting my work in the form of fine quality limited edition prints, I will soon be adding a new page listing available images and prices of reproductions available for purchase, published by yours truly. In the meantime, please e-mail me with your requests.

Saturday, December 8, 2001

For everyone who has kindly inquired about the availability of affordable prints of my work, I am very pleased to finally announce a new line of fine quality posters available from The Lightworks Visionary Art Gallery. Click the banner below to open a new browser window:

Since October 1st, I have been working as a staff artist at a game developer called Prolific Pubishing. Prolific is responsible for such popular game titles as "102 Dalmatians: Puppies to the Rescue", "Walt Disney World® Quest Magical Racing Tour™ ", "Shrek™ Fairy Tale Freakdown ", "Die Hard", "Who Framed Roger Rabbit?™ ", "Matchbox® Caterpillar® Construction Zone 2: Gold Mining™ ", "Hot Wheels® Crash™!","Serene Screen - Aquarium" (Screen saver), and many more coming soon for various game platforms.

Friday, September 22, 2001

I don't think that there is anything I can possibly say about the horrifying disasters in New York and Washington last week that hasn't already been said - except to concur with all who have noted how this tragedy has brought out the best in all concerned in the US and abroad. I also heartily support the view that we must respond thoughtfully and carefully. While the devistation was certainly on a war-like scale, this was an act of pointless, albeit monumental vandalism and mayhem commited by a loose-knit gang of criminals with no official government affiliation. Therefore, it must be dealt with as such. There is too much at stake for us allow our shock and outrage to tempt us into becoming as depraved and reckless as those who have harmed us. I offer my sincerest condolences to the victims and families of those lost or injured.

On a happier, personal note: our beautiful daughter Anja just turned one year old on September 7th.

I have completed work on a series of illustrations for an all original musical stage production titled "Pinocchio & Mounette", a modern variation on the classic Pinocchio tale. The illustrations will be rear-screen projected on stage in place of constructed sets. There will also be an accompanying book of the story with the illustrations. Many of them can be seen in my Commercial Illustration gallery. More information on dates and locations of the performances coming soon.

Thursday, June 28, 2001

The counter on my home page just passed 100,000 last week!

My wife Freya's website is now up and running. It features her wonderful art and floral design services. Click the logo below to open her site in a new window.

She is currently part of a two woman show, Uberfrau, with fellow painter Launa Bacon in Los Angeles at Kunstlerschaft. Opening reception, June 29th from 7 to 11 pm. For more information, please contact Ursula Goodenough at 213-626-0028.

Work on our new house is progressing. With the help of Freya's brother Derek, we finished the small office for Freya. Also, it looks like our backyard lawn is finally going in next week.

Our daughter Anja is almost ten months old. She's waving, clapping, singing, laughing, learning to swim, and continuing to be damn cute.

My show at Gallery Harvest in Tokyo was a modest success. We sold several limited edition giclees and Gallery Harvest is optimistic about continued exposure of my work in that venue.

Whoola is a new interactive online 3D community that specializes in re-creating real world exploration adventures in VR. My former colleage, Osman Soykut and I collaborated as contractors on the design and construction of the main gateway "world" for Whoola. On their home page, click on the "Corps of Discovery" door on the right side of the page. That will take you to a log-in/registration page. It's completely free. If you don't already have it, you'll also need to install the blaxxun Contact browser plug in to view the 3D world that we created. It is a compound of treetop huts in the Amazon rainforest. Check it out - I think that it's one of the best 3D environments ever created in VRML.

Monday, May 7, 2001

Now that the painters are almost finished, we are still unpacking boxes after a week in our new house. My new studio is light and spacious.

Our daughter is eight months old today. She's a beauty and a charmer.

Thanks to Carolyn Brinkerhoff of Platinum Raven, Inc., I am very excited to announce a big exhibit of my work scheduled for the last weekend of this month at Gallery Harvest in Tokyo, Japan.

A former colleague from Cybertown and I are collaborating as contractors in the construction of some pretty cool new 3D environments for a new online community. I will announce the name and URL as soon as we have cleared the non-disclosure period.

Monday, March 5, 2001

II have added nine NEW images in the Commercial Illustration, Fantasy & Mythology and Landscape & Nature galleries. Check them out!

We are on our way to the New York Art Expo. Both my wife Freya and myself will be represented there by two different galleries, Platinum Raven (me) and Atlantic Arts (Freya.)

Also, we are very excited to announce that we just bought a lovely house in the hills of Los Angeles.

Friday, January 12, 2001

Happy New Year! I'm pleased to announce my participation in this year's New York Art Expo under the representation of Platinum Raven, Inc. It is a welcome return to the world of fine art after a long time spent with other endeavors. We will be at booth 1262 March 8-12, 2001 in the Jacob Javits Convention Center, NYC.

Sunday, December 17, 2000

As of November 7, I have amicably parted company with Cybertown, my former employer where I was on full-time staff as Lead Artist. This change gives me the opportunity to spend more time at home with my wife and baby daughter, as well as pursue other creative goals.

Fans of my most popular painting "Angel in Blue" will be happy to learn that I just completed "Angel in Blue no. 2" fifteen years after the original. It will be dispayed the the Fantasy & Mythogy gallery in the near future and will be available as a limited edition fine art print from Platinum Raven.

Also, my art directorial debut on an animated Flash short can now be viewed at:

Late-Net with Arnold Feeberspoon

Running time: 4 minutes. Please note that is is R-rated.

Saturday, September 23, 2000

I have some very exciting new announcements to make since my last entry in April. First, My lovely wife Freya and I are thrilled to welcome our beautiful daughter Anja Margaret Bedrick to the world. She was born on September 7th.

Also, I am very pleased to inform all visitors to my site that I finally have a new publisher who is producing fine quality reproductions of my most popular images starting with "Angel in Blue". They will be signed and numbered limited edition giclee prints on canvas. Click the Platinum Raven logo above for complete details.

Finally, I have recently completed my art directorial debut on a humorous Flash animated short to which there will soon be links from this site. Stay tuned.

Friday, April 21, 2000

Just added: a fourth new world in the 3D gallery: my black & white film noir style detective's office with animation and sound. Check it out!

Tuesday, February 15, 2000

I'm very pleased to announce the debut of the first entirely new gallery category since this website was launched a year ago. It is my 3D Worlds Gallery.

So far, I have three new real interactive 3D worlds that I created in 3D Studio Max and VRML (Virtual Reality Modeling Language.) These were made for my current employer:

CYBERTOWN "The Sci-fi Community of the Future"

If you wish to experience 3D, you must first download and install blaxxun Contact, a small web browser plug-in that allows you to view 3D content on the internet. Click icon to install from the blaxxun site:

…then go to the 3D Worlds Gallery

It also helps if you have a high-speed connection and a good video accelerator installed on your computer. Enjoy!

 Thursday, January 27, 2000

It has been just a year now that this website has been online and it my counter is just about to pass 30,000. Not much by commercial standards, but all that traffic is from word of mouth and links from other websites.

I still add new images on occasion and always find ways to improve the overall design. I continue to receive so many kind messages and always try to answer them all. Please understand the need for brevity in my replies to your more lengthy correspondences.

Many inquiries are about the availability of my work in published form such as books or limited edition reproductions. Presently, nothing of the kind is available. However I would encourage any interested fans of my work to campaign for the production of such publications. There are many book and fine art publishers that might be more willing to consider my work if they only knew how much of a loyal fan base already existed.

On the more personal side, Freya and I are very excited to announce that we are expecting our first child in mid-September. Another green-eyed little artist if there is anything to genetics.

 Saturday, November 20, 1999

General Update:

  • This site is averaging about 100 unique visitors a day.
  • The guestbook continues to grow at a rate of about two new entries a week - with the vast majority from women.
  • I receive quite a few more direct e-mail messages from visitors who almost always request permission to use my images on their personal websites.
  • Serious inquiries about purchases or commissions are still pretty rare, but that is not the main purpose of this site.
  • The animated film project is still happening but has been delayed. Negotiations are still in the works.
  • I am coming up on my six month mark as lead artist for Cybertown- an interactive online sci-fi community in full 3D. I design most of the 3D characters called "avatars" and collaborate with my colleagues on the design and creation of most of the new 3D environments, as well the 2D graphics. My most notable contribution was the design and construction of a realistic 3D forest that serves as a base for the spiritually inclined members of the Inner Realms colony. While different in theme from the rest of Cybertown, it has proven to be a quite popular destination.

Sunday, September 19, 1999

It looks like an independent animated film project for which I have done all of the conceptual illustrations is finally getting produced with a Christmas 2000 target release date. The pictures can be seen at the bottom of my Commercial Illustration page.

I have been designated as background artistic director/coordinator for the film. This means that I must hire a team of artists who can more or less replicate the style that I have already established. I have begun to interview prospective candidates and have found a few talented and qualified people from Pasadena Art Center, CalArts and from the Animation World Network resume post site. However, I will still need more people. If anyone reading this is or knows of qualified artists in the LA area, please e-mail me.

Thursday, August 5, 1999

I'd like to recommend a fascinating site to anyone who has taken the trouble to read this page. It is Cybertown - a fully interactive online 3D community. SO much more than a chat room, in Cybertown you can see animated "avatars" of the real people with whom you are conversing. They even gesture according to what they're saying. There are a wide variety of various interesting environments within Cybertown like an amusement park, a shopping mall, and much more. When you become a member, you can even "build" your own 3D house in Cybertown. All of this is completely free. Just an easy download and installation of "Contact" and you're ready to join in all of the 3D fun. Check it out! If you enjoy it, get some friends in on it. http://www.cybertown.com/

Sunday, June 20, 1999

This is just a brief update to let all everyone know what we're up to here in sunny Pasadena.

First of all, for all of the San Francisco snobs, I'm sorry to report that the quality of life for us here is unconditionally improved in almost all ways.

We live in a nice big house with a garage/studio and yard on a charming tree-lined shady old street. We never have to search for parking, and can walk or ride bikes to nearby cafes and shops. It's almost always warm and sunny and outdoor garden dining is the rule rather than the exception. Contrary to popular belief, there are a wide variety of great cultural attractions including parks, pools, museums, theaters, and historic sites too numerous to mention. There are flowers EVERYWHERE.

My job is a breeze. The salary is more than adequate and I commute 15 minutes each way to my office with no traffic. I draw pictures and fool around on the computer all day with only one easy-going creative director to whom I answer.

Freya's fixing up the house and garden and preparing to apply to Art Center School of Design for her MFA. There are a number of fancy florist shops in town all eager to hire her when she feels like working.

Did I mention that all of this costs us considerably less than our apartment in SF?

All we miss are our old friends, but we have a nice guestroom awaiting any skeptics who'd like to visit.

Friday, May 14, 1999

It's official: my wife and I are moving from San Francisco to Southern California on June 1st. I have taken a full time position at a major VRML internet development company as "Chief Artist". We found a lovely house in South Pasadena. Freya will be applying to the Pasadena Art Center School of Design for her MFA. We'll miss all our friends and family here in the Bay Area, but this will be a real quality of life improvement for us.

This website will remain fully active.

Entries to my guestbook have steadily grown. Once again, I wish to thank my visitors for all of their kind comments. I have been averaging about fifty visitors a day. Modest, but quality beats quantity. There have been no complaints so far, but I welcome suggestions as to ways of making this site a better experience. I invite comments on anything from design and content to navigability.

Friday, April 9, 1999

Update: Since completing my galleries almost two weeks ago, I have been tweaking, tinkering, and fine tuning small details all over this site. It continues to be a rewarding and educational endeavor.

Most notably, I have upgraded the jpeg resolution quality of my most requested image, "Angel in Blue". For fans of this image, it's definitely worth another look.

I have also been having a lot of fun recently with Adobe After Effects. Out of necessity, I began teaching myself how to use it for the purpose of producing a short video reel of my work. Once you get the hang of it, it's amazing how quick and easy it is to create motion picture quality animated graphics and titles. Any other recent converts out there?

Speaking of motion picture quality, I hear that all those talented ILM veterans are now back out there on the job market with a little line that says something about "Star Wars" on their résumés. So, a little competition won't hurt.

Sunday, March 28, 1999

Update: At last, I'm pleased to announce that all of the galleries are complete! I also wish to thank all my visitors in the last couple of months for all their kind comments. Please check back often, as I plan to update this site periodically with new images and new ideas.

Friday, January 29, 1999

This is my very first editorial page for this new web site, so I'll start with a little background on myself. Later, I'll update this page periodically with current topics.

While still in my teens in the late seventies, I began my career as a professional artist while still under apprenticeship with my teacher and early mentor, Gage Taylor. Through his influence, my work began getting noticed by publishers and galleries in Northern California. I became the youngest member of a loosely defined group of artists known as the California Visionaries, whose work grew out of the post-psychedelic era and focused mainly on spiritual and Utopian "visions". I soon began to develop my own style by incorporating more classical and romantic elements into my work with only a subtle hint of the supernatural. My aim was to convey the idea of a continuum between the physical and the metaphysical, rather than focusing on only one side of it.

Ultimately, the Visionary movement was never taken very seriously outside the New Age subculture, and I found myself disagreeing with much of the accompanying rhetoric. I gradually outgrew the naivete of my artistic roots and ended up working in the very different world of commercial illustration and animation.

In the last couple of years, I finally began developing some computer skills and wound up working in the interactive game industry. First as an entry-level artist at Radical Entertainment and soon later as Senior Artist at PF Magic, the creators of the Petz line of virtual pets CD ROM products.

Currently, I'm back to freelancing mainly in the animation industry with recent projects including backgrounds for "Fern Gully II", a Sprite "Voltron" commercial, "The Little Mermaid II", and currently, the animated title sequence for the upcoming live action "Dudley Do-Right" feature. Ultimately, I'm looking forward to that big break as art director or production designer on an animated feature. I am currently involved in several such projects in development, about which I will write in future Columns.

In the meantime, many of those paintings I did earlier in my career are enjoying a new audience on the internet. At last, I can present them as a complete set with comments in the accompanying galleries. Please take your time visiting them and feel free to sign the guest book or e-mail me with any comments or inquiries.

On the personal side, I am coming up on my second anniversary of blissful marriage to my beautiful and talented wife, Freya, who is also an artist and floral designer. In Nordic mythology, Freya is the goddess of love, beauty and flowers. Though our styles are quite different, we have collaborated on a few decorative art commissions for hotels and restaurants. Freya's work can be seen at Hang gallery in San Francisco or at her page on the Hang Gallery website.

Thank you for visiting.

Jeffrey K. Bedrick

napoli incontri . профессиональный пошив штор портфолио